Raphael Boyon is a Senior 3D artist at UBISOFT, specialized in character creation and also with extensive experience in environments and visual effects. In this tutorial he talks about the workflow of his personal project "Old Man in the Dark", with emphasis on the skin shading part - the settings of V-RayFastSSS2. He goes through sculpturing, baking, setting up a LWF, skin shading settings of V-RayFastSSS2, lighting, render settings of major V-Ray features used in the project, such as V-Ray Frame Buffer, Color Mapping, Global Illumination, DMC Sampler etc.